function pick(inst)
	if inst.components.pickable then
    inst.components.pickable.jostlepick = false
    inst.components.pickable.droppicked = false
    inst.components.pickable.quickpick = true	
	end
end

AddPrefabPostInit("grass", pick)
AddPrefabPostInit("sapling", pick)
AddPrefabPostInit("sapling_moon", pick)
AddPrefabPostInit("reeds", pick)
AddPrefabPostInit("rock_avocado_bush", pick)

AddPrefabPostInit("marsh_bush", pick)
AddPrefabPostInit("tumbleweed", pick)
AddPrefabPostInit("tallbirdnest", pick)

AddPrefabPostInit("berrybush2", pick)
AddPrefabPostInit("berrybush", pick)
AddPrefabPostInit("berrybush_juicy", pick)


AddPrefabPostInit("red_mushroom", pick)
AddPrefabPostInit("green_mushroom", pick)
AddPrefabPostInit("blue_mushroom", pick)

AddPrefabPostInit("cactus", pick)
AddPrefabPostInit("oasis_cactus", pick)

AddPrefabPostInit("flower_cave", pick)
AddPrefabPostInit("flower_cave_double", pick)
AddPrefabPostInit("flower_cave_triple", pick)

AddPrefabPostInit("lichen", pick)
AddPrefabPostInit("wormlight_plant", pick)
AddPrefabPostInit("cave_banana_tree", pick)